Phase 10 Dice

Game: Phase 10 Dice with 7 players

Play: Roll ten dice up to three times to try and get the required sets and/or runs for each phase. You must complete each phase in order, so if you don’t get it, try again next turn. The phases include things like two sets of three of a kind, a set of four and a run of four, a run of 7, etc.

Your score is the sum of the numbers used. Unused dice and wilds are worth zero.

Art: The dice are colorful with bold numbers. They’re small enough that holding ten dice isn’t difficult but large enough to easily read. The scorecard, on the other hand, is tiny and difficult to fill out, especially since scores quickly reach triple digits.

Conclusion: It was amusing enough for a dice game, which is not my favorite genre. The advantages of this kind of game are the number of players it accommodates and that waiting players can socialize freely without having to plan upcoming turns.